Darwinia Gallery - Page 5 (current)
Part four of the panic bunker covers the workshop. If the world comes to an end above-ground, and I want to keep on surviving for a very long time, I need everything possible to sustain myself. That not only includes ample food, but also the tools to build what I need to keep going.
Instead of putting all the work stations along the exterior walls of the room, I chose a more central location. This way, I don't need to go running across the room to use a different work station. I can, in most cases, just turn sideways.
I have also chosen not to include a furnace in this room. The plan is to build a separate room which will not only include space for multiple furnaces, but also space to store all the processed and unprocessed ore.
There is also a good possibility the stone crusher will eventually find itself in another room, but for now, it's safe in the workshop.
I have an idea for those alcoves in the workshop, including shelves, so stay tuned for a future entry on those.
The start of a new room. The workshop is on its way, one stone mined at a time.
The easy part was figuring out the parameters as I chose the same size as the garden rooms. The problem came to figuring out what the floor would otherwise look like.
I chose a dark decorative brick and slabs of cement for the work area at the center of the workshop. Rising World has a lot of options when it comes to stone textures.
The walls were patterned after the other rooms, but instead of adding doorways to the sides, I chose for a spot where I can make my own storage area.
And here is the finished product, as far as the work stations and lighting goes. I chose a centralized area for the work stations so I could easily move from one station to the other.
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Ever so slowly, I'm expanding the panic bunker. The goal remains to make is so I could, in essence, forever live underground. In reality, there are a lot of ailments associated with this sort of idea, but in a game, until those ailments are brought into the game mechanics by the developer, it's quite feasible.
In this third entry of the panic bunker series, I mine and build the garden chamber I'm going to use to grow cotton and hemp. As with the fruit and vegetable garden, I made sure to have enough of these resources to last me a lifetime.
Once again, while mining the space needed, I was able to amass over 2x64 of iron, copper, and tungsten. More than enough to power the lighting system for the room.
As mentioned before, I try to add a hallway between each room. This helps add a feel of grandness to the project, and it means I don't have to pass through any chamber to get to another one.
The cotton and hemp garden chamber is coming along nicely with no complications from automatically generated mineshafts. As expected.
I love in Rising World how you can put a block down at the same place as another item. Case in point, the center garden torch which was placed before the natural garden block.
After a while, you get into a pattern of building and you could close your eyes and make no mistakes. The real trick comes from slabs which can be pre-placed on three layers.
With the ceiling lights and the cotton and hemp plants now in the ground, the automated water sprinklers turned on to water the garden. What timing.
I could have brought down with me a lot more cotton and hemp plants to plant into the ground, but I decided, as with the fruits and vegetables, to only bring 64 items of each and grow more with them.
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Work on the panic bunker continues as I set up the default look and feel for the hallways that lead from one room to another. I didn't want to build the bunker as if it were a house: with a room on the other side of each wall. In retrospect of the look I used, it reminds me a bit of the look and feel of the Nether strongholds in Minecraft, with space between the walls. Minus the massive lava pools below, of course.
While I made the doorways wider than a single door can handle in Rising World, I'm hopeful the developers will one day make doors resizable as with wood beams and planks.
After finalizing the look and feel of the hallways, I had to choose between two expansions: the garden and the workshop. I chose the garden as it offered more challenges. But I just didn't think one could use the natural blocks in the block bench to actually set up a fully-functional garden. And here I was using rakes and hoes for my original garden up top. However, attempting to lay regular dirt on stone proved impossible to control the way I wanted to control it.
That said, I like the idea of primary lighting by torchlight for each room and hallway. But for certain rooms, I'm definitely going to go for a more modern lighting system. The gardens, for instance, need more light to compensate for the lack of sunlight entering the bunker.
At this point, the food garden is done, and over the course of the next week, I should have the resources garden (cotton and hemp plants) done as well.
After this room was finished, I started work on the outer hallways, attempting to figure out what standards I was going for with the panic bunker. I wound up redoing the ceiling in the main room as a result.
To the west of the main room and beyond the hallway, I deemed this area as a perfect spot for the food garden. As usual, the mining process itself fed the need for stone for the walls, floor, and ceiling.
At first, I thought I had to lay dirt on the ground, and I quickly realized it wasn't working. Then I remembered the sand and gravel blocks from the block bench, and found this gardening block. Nice.
While I still prefer the natural look of my outdoor garden, I'm not complaining..
I'm not sure what to make of an underground sprinkler. I know my garden seems to appreciate it, but if only I could isolate it to the garden rooms, I wouldn't have to worry about slipping on the floors.
The ceiling is done. All that's missing now is some decent lighting to help the plants grow. Even though the plants don't actually need light.
The new lighting system is up and running, and it's good to see the sprinkler still works as well.
I found the side torches were preventing the ceiling fluorescent lights from working as they should, so I removed them, and now look at my garden. I see the carrots are ready.
The look I went with for the hallways revolved a lot on how I designed the main panic bunker room. If not for the stone colours, I'd feel like I'm in a Nether stronghold in Minecraft. Well, Hell is somewhere below.
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Sooner or later, bandits will come to this land and start taking things just because they can. Until the invention of the lock, it'll require me to be more devious. I was originally pondering the idea of a vault where bandits couldn't get to my most valuable possessions. But then I thought to myself "what if it's an army of bandits and I can't defend myself?" I needed more than a vault. I needed a panic bunker.
This panic bunker is hidden underground beneath the beach and beneath my beach property, where there is no chance of meeting up with generated tunnels. The entryway, for now, will be a mere regular wall which will require me to use the hammer on it to get in. Hopefully, one day we'll have the ability to create secret doorways.
Within this panic bunker, there will be more than enough food and water to last me an eternity, and 90% of my ore will be below as well. I will have a backup workshop and home, and with enough lighting, a massive garden and tree grove as well. It would be nice to have some animals as well, but first they need to obeys the laws of physics and stop passing through tangible objects.
This first entry covers the staircase leading down to the panic bunker, as well as the primary chamber below. In future entries, I'll be covering the other parts of the bunker, including the workshop, the living quarters, the garden and tree areas, and the vault. To name a few things. Being next to the ocean gives me an idea of digging beneath the ocean and having a skylight window that shows me the ocean. I have no plans of accessing Hell from the bunker, opting to keep that for the outhouse mining shaft. But I might one day give the bunker access to that shaft.
I decided to put at least one of the entrances in the basement of my workshop. I'm hoping to add another later from the house itself.
I had a choice between setting up a platform before setting the stairs down, and setting the stairs down right away. Both ways work. I chose going straight to the stairs simply becaused I preferred that option.
I wasn't sure how deep I was going to go with the stairway, but I knew it wasn't going to be a stairway to Hell.
I decided to set my Minecraft building skills aside and take out my Rising World building skills, choosing for a flat sloped ceiling.
Once at the bottom of the first stairway, to the right is this second stairway.
Once at the bottom of the second stairway, the third and final stairway is to the right, leading to the panic bunker's first room.
I opted for two torches on each level to allow for a visible marker while going up or down. Unfortunately, it's more visible from below than from above.
This is the currently finished main room of my panic bunker. It's located deep beneath my beach house. From this room, passages will lead to other parts of the bunker. Something for future entries.
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